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Snapshot Datapack: Download
Minecraft 26.3 Snapshot 7 #
Step up your building and exploring with the final features entering testing! You can now find different maps in some abandoned camps and craft Concrete Stairs & Slabs in 16 colors. Out now in 26.3 Snapshot 7!
Happy exploring!
New Features #
- Added Concrete Stairs and Concrete Slabs for all Concrete blocks
- New Explorer Maps have been added to the Abandoned Camps
Abandoned Camp Explorer Maps #
- Added maps showing the location of other Abandoned Camps in the following biomes:
- Bamboo Jungle
- Cherry Grove
- Birch Forest
- Dappled Forest
- Flower Forest
- Pale Garden
- Swamp
- Windswept Forest
- Added maps for the following structures:
- Ancient City
- Trial Chambers
- Mineshaft
- Desert Pyramid
- Jungle Pyramid
- Warm Ocean Ruins
- Woodland Mansion
Changes #
- Cushions no longer prevent vibrations when placed, broken or interacted with
- Updated loot table for the Abandoned Camp Barrel
- Replaced Firework Rocket with Gunpowder in Abandoned Camp Chest loot table
- The player icon on maps have been updated to always show the direction the player is facing
- Added support for Realms to use additional server regions in Canada, Mexico, South Africa, and Arizona, USA if they become available in the future
Explorer Maps #
- Explorer Maps are now their own items instead of renamed Filled Maps, and each has its own icon:
- Map and Empty Map have new icons
- Map

- Empty Map

- Map
- These items cannot be obtained from the Creative inventory
- Existing Explorer Maps in old worlds are converted to the matching new item on load
- Explorer Maps can still be cloned in a Crafting Table, and the copies keep their own item type
- Explorer Maps and Buried Treasure Maps can no longer be zoomed out, neither in a Crafting Table nor at a Cartography Table
- Buried Treasure Maps could previously be zoomed out at both
- Explorer Maps could previously be zoomed out at a Cartography Table
- Only maps in the
#minecraft:extendable_mapstag can be zoomed out
Technical Changes #
- The Data Pack version is now 115.0
- The Resource Pack version is now 95.0
level.datnow contains aversion_historylist with prior data versions of the file
Data Pack Version 115.0 #
- The following Block State fields has been renamed
Nameis nowidPropertiesis nowproperties
- The default Block State of a Block can now be referred to in a compact form directly by the Block id
minecraft:exploration_mapno longer changes the type of the item it is applied to
Commands #
Changes to swing #
- When used on a player, the player’s attack strength will no longer be reset
- Added a new optional argument to set the swing animation to play
- Allowed values:
whack,stab - If omitted, defaults to
whack
- Allowed values:
- Added a new argument to set the duration of the swing animation, if provided
- Format: positive time value (by default in ticks)
- If omitted, defaults to
6t
Data Components #
Added MINECRAFT:ATTACK_ANIMATION
#
- The animation to play when the item is being used to attack something
- Format: object with fields:
type- swing animation type, one ofwhackorstabduration- positive integer, the length of the animation in ticks
Added MINECRAFT:INTERACT_ANIMATION
#
- The animation to play when the item is being used to interact with something
- Format: Same as
minecraft:attack_animation
Removed MINECRAFT:SWING_ANIMATION
#
- This has been replaced by
minecraft:attack_animationandminecraft:interact_animation- The
noneswing animation type has been removed - Existing items in the world will be migrated to using the default
whack - Setting both of these new components to the same value will be functionally identical to the old component, except for:
- The
/swingcommand - animation type now specified by the command - Items being dropped by entities
- The
- The
Removed MINECRAFT:MAP_COLOR
#
- Maps are no longer drawn as a tinted overlay, so there is nothing left for the color to apply to
- Existing maps have the component stripped on load
- See the Resource Pack section for the matching removal of the
minecraft:map_colortint source
Loot Functions #
Changed MINECRAFT:EXPLORATION_MAP
#
- The
map_colorfield has now been removed - The function no longer changes the type of the item it is applied to - it now only adds map data to the existing item
- Previously it required a
minecraft:mapand produced aminecraft:filled_map - The item to produce is now chosen by the loot entry or villager trade itself, so a data pack that produced exploration maps has to change its item from
minecraft:maptominecraft:filled_map(or one of the explorer map items) - If no matching structure is found, the item is left without a
minecraft:map_id- useminecraft:filteredwithminecraft:discard_itemto drop those, as the vanilla loot tables and villager trades now do
- Previously it required a
Density Functions #
- Density Functions and noises are no longer evaluated with double-precision floating point values, but instead with single-precision
- This affects all intermediate steps, not just the final result
Developer's Note: We are aware that the details of floating point rounding have been used in some Data Packs, and this change may affect specific configurations. We have introduced alternatives for the use-cases that we are aware of, but please do share with us on feedback.minecraft.net or in the feedback Discord if you encounter use-cases that are no longer possible to support.
Tags #
Block Tags #
- Added
#concrete_stairs- All Concrete Stairs blocks - Added
#concrete_slabs- All Concrete Slabs blocks
Item Tags #
- Added
#concrete_stairs- All Concrete Stairs items - Added
#concrete_slabs- All Concrete Slabs items - Added
#cloneable_maps- Filled Map plus all Explorer Map items and Buried Treasure Maps, used as the input to the map_cloning recipe - Added
#extendable_maps- maps that can be zoomed out with paper, either in a Crafting Table or at a Cartography Table
Resource Pack Version 95.0 #
Item Sprites #
- Removed
item/filled_map_markings.png
Map Sprites #
- Added new Map textures:
abandoned_camp.pngancient_city.pngdesert_pyramid.pngmineshaft.pngwarm_ocean_ruins.png
- The following Icons have been updated in order to show player rotation on the map:
/player.png/player_off_limits.png/player_off_map.png
Item Models #
Tint Sources #
- Removed
minecraft:map_color- The
minecraft:map_colorcomponent it read no longer exists
- The
Order-independent Transparency (OIT)-related Shader Changes #
Renamed defines:
OIT_WAVELET_RANK- was previouslyWAVELET_RANKOIT_COEFF_COUNT- was previouslyCOEFF_COUNTOIT_COEFF_ATTACHMENT_COUNT- was previouslyCOEFF_ATTACHMENT_COUNT
Fixed bugs in 26.3 Snapshot 7 #
- MC-121375 - The Command (⌘) key on macOS is displayed as “Win” in the key binds screen
- MC-189953 - The Super key on macOS is displayed as “Win” in the key binds screen
- MC-218156 - Shipwrecks and ocean ruins can generate with empty buried treasure maps
- MC-276079 - Sending a swing packet to the client causes it to send one back to the server
- MC-302271 - Sniffers stop sniffing after relog
- MC-302661 - Interacting with something while holding spears plays the spear jab animation
- MC-302687 - Throwing items out of your inventory while holding spears plays the spear jab animation
- MC-302705 - Having a spear in the main hand affects the hand animation speed for items held in the off hand
- MC-304213 - Zombies, husks and drowned hold out the incorrect arm when holding spears
- MC-304920 - Spears in third person look wrong when the left hand is the main hand
- MC-309644 - Some textures of geyser plume particles still use inconsistent colors
- MC-309671 - Shelf mushrooms still use the wrong sounds
- MC-309679 - Cushions can be used to see through blocks
- MC-309732 - The
straw_bed_headblock model is stored in two directories - MC-309797 - Cushions can be placed inside full blocks when the player’s head intersects them
- MC-309875 - New translations for the tooltip of the “Improved Transparency” option are wrongly backported
- MC-309931 - Placed cushions face inconsistent directions
- MC-310057 - Pressing the “Advancements” key bind while its menu was opened from the pause menu closes both menus
- MC-310062 - Armadillos do not follow players holding spider eyes
- MC-310094 - The decimal point keypad key is displayed as “key.keyboard.99” in the key binds menu
- MC-310105 - The Menu key is displayed as “key.keyboard.101” in the key binds menu
- MC-310109 - The keypad plus-or-minus key is still not prefixed with “Keypad”
- MC-310110 - The keypad left and right parentheses keys are still not prefixed with “Keypad”
- MC-310112 - Using a Nether portal in Spectator mode while spectating an entity teleports the player to the incorrect location
- MC-310118 - Pressing Windows+D to minimize all windows makes the game no longer visually update with the Vulkan rendering backend
- MC-310337 - The game log outputs the incorrect minimum format version requiring the
pack_formatfield inpack.mcmeta - MC-310358 - The conditions for
depthBiasEnablediffer between OpenGL and Vulkan - MC-310529 - The World Options menu UI breaks when resizing the game window
- MC-310532 - Trying to lock the difficulty of the world resets the difficulty
- MC-310536 - The category headers in the World Options screen are formatted inconsistently with other settings screens
- MC-310550 - Command+W on macOS now closes the window
- MC-310553 - The
campsite_wooded_badlands_4andcampsite_swamp_2abandoned camp structures contain overlapping cushions - MC-310556 - Pressing Alt+F4 closes the game window on kwin_wayland even when the “Quit Shortcuts” option is disabled
- MC-310590 - Adding the
entity_outlinepost effect to the player, restarting the game, and entering the same world causes the game to crash - MC-310595 - The Option key on macOS is displayed as “Alt” in the key binds screen
- MC-310610 - Several abandoned camp structures contain underwater oxidized copper chests that are not waterlogged