Misode Diff: https://misode.github.io/versions/?id=26.2-pre-1&tab=diff
Slicedlime Videos: Normal / Technical
Minecraft 26.2 Pre-Release 1 #
Today we’re rolling out the first pre-release for 26.2! From this point on, you should mostly see bug fixes as we prepare for release. Pre-releases also break away from the usual Tuesday snapshot rhythm, so keep an eye out for the next one!
With this pre-release, we are removing the Peer-to-Peer connection feature introduced in a recent snapshot. Because the experience wasn’t what we wanted it to be for all players, we do not consider the feature ready for release in its current form.
Known issues #
- The game crashes on systems that do not have Vulkan
- As a workaround, to run the game on these system, edit options.txt and find the line
preferredGraphicsBackend:"default"- change the word"default"to"opengl"
- As a workaround, to run the game on these system, edit options.txt and find the line
Changes #
Sulfur Cube mob #
-
Small Sulfur Cubes now have an updated model and texture
-
The Sulfur Cube now has unique hit and push sounds for each archetype
- Bouncy
- Hit:
- Push:
- Explosive
- Hit:
- Push:
- Fast Flat
- Hit:
- Push:
- Fast Sliding
- Hit:
- Push:
- High Resistance
- Hit:
- Push:
- Hot
- Hit:
- Push:
- Light
- Hit:
- Push:
- Slow Flat
- Hit:
- Push:
- Slow Sliding
- Push:
- Sticky
- Hit:
- Push:
- Regular
- Hit:
- Push:
- Bouncy
Sulfur Caves biome #
-
Updated the fog color in the Sulfur Caves, Bedrock will match this color later
-
Reduced the max growth length of the Sulfur Spikes
Potent Sulfur #
- The continuous Geyser set-up now requires a source Lava Block to erupt
Sounds #
-
Updated hurt and death sounds for the picky chicken sound variant
- Old
- Death:
- Hurt:
- New
- Death:
- Hurt:
- Old
-
Small Sulfur Cube now have sounds playing when being fed with Slimeballs
- :
UI #
- The friend list button is now always visible, even if the feature is disabled in the options
Technical Changes #
- The Data Pack version is now 106.1
- The Resource Pack version is now 88.0
Server properties #
- Added
chat-spam-threshold-secondsandcommand-spam-threshold-secondsproperties, separating the spam thresholds for chat vs commands- Both thresholds are set to 10 by default, which was the existing threshold for combined command+chat spam
- These thresholds configure the mechanism that automatically kicks players for sending too many chat messages or commands
- The value describes how many seconds worth of spamming a player must do to get kicked, where each message a player sends increases the counter by 1 second
- The counter is decremented once per tick (equivalent to 1/20th of a second), and a player is kicked if their counter reaches the configured threshold
- Either threshold can be set to 0 to disable kicks for the associated type of spam
- Examples of message rates that would cause a kick, given the default threshold of 10:
- Sending 11 messages in 1 second
- Sending 14 messages in 2 seconds
- Sending 21 messages in 10 seconds
Data Pack Version 106.1 #
Sulfur Cube Archetype Registry #
Added field:
sound_settings- a field that contains various sound settings for the Sulfur Cubehit_sound- sound event that is played when the Sulfur Cube is hit while it has a block insidepush_sound- sound event that is played when the Sulfur Cube is pushed while it has a block insidepush_sound_impulse_threshold- float that specifies the smallest impulse required to trigger the push sound effect on the Sulfur Cubepush_sound_cooldown- float that specifies the cooldown in seconds for the push sound effect
Commands #
- The
execute on ownercommand will now consider Vexes as owned by their Evoker
World Presets #
- Added a new
minecraft:flat_all_dimensionsworld preset- This preset does not show up by default in the create world screen
Resource Pack Version 88.0 #
Block Sprites #
- Renamed
block/quartz_pillar.pngandblock/purpur_pillar.pngto append_sideas a suffix
Entity Textures #
- Added new Entity textures:
entity/sulfur_cube/sulfur_cube_outer.pngentity/sulfur_cube/sulfur_cube_inner.pngentity/sulfur_cube/sulfur_cube_outer_small.pngentity/sulfur_cube/sulfur_cube_inner_small.png
Sounds #
-
Removed sounds for Sulfur Cube:
entity.sulfur_cube.hitentity.sulfur_cube.push
-
Added sounds for Sulfur Cube:
entity.sulfur_cube.regular.hitentity.sulfur_cube.regular.pushentity.sulfur_cube.bouncy.hitentity.sulfur_cube.bouncy.pushentity.sulfur_cube.slow_flat.hitentity.sulfur_cube.slow_flat.pushentity.sulfur_cube.fast_flat.hitentity.sulfur_cube.fast_flat.pushentity.sulfur_cube.light.hitentity.sulfur_cube.light.pushentity.sulfur_cube.fast_sliding.hitentity.sulfur_cube.fast_sliding.pushentity.sulfur_cube.slow_sliding.hitentity.sulfur_cube.slow_sliding.pushentity.sulfur_cube.high_resistance.hitentity.sulfur_cube.high_resistance.pushentity.sulfur_cube.sticky.hitentity.sulfur_cube.sticky.pushentity.sulfur_cube.hot.hitentity.sulfur_cube.hot.push
Fixed bugs in 26.2 Pre-Release 1 #
- MC-134349 - Making a zoomed-out version of a map fails when using the pick block key
- MC-277487 - The game softlocks when attempting to create a new world if the saves folder is not writable
- MC-301761 - Elements within the realms “Players” tab all move down slightly when the “Invited” element is selected using the TAB key
- MC-302144 - Players respawn inside the bottom bedrock layers when the world spawn point is set in the Nether
- MC-302268 - Running multiple commands quickly kicks the player for spamming in multiplayer
- MC-303401 - Using the pick block key on maps with map_post_processing from a cartography table in Creative mode causes the game to crash
- MC-307008 - Severe loss of framerate in the new update
- MC-307159 - Using bone meal from the main hand simultaneously places a block held in the off hand
- MC-307330 - Major framerate drop in 26.1 and above
- MC-307536 - Performance drop while rendering decorated pots
- MC-307589 - Tridents don’t render if their hitbox is far outside the player’s field of view, even if part of them should otherwise be visible
- MC-307721 - Large numbers of banners in the world cause performance issues
- MC-307935 - Sulfur caves can eventually become overgrown with sulfur spikes
- MC-307951 - Piglins continuously make a sound while trying to zombify in Peaceful difficulty
- MC-307999 - The game’s tick rate freezes for a while when a sulfur cube takes damage from Instant Damage with a very high amplifier
- MC-308039 - The click sound isn’t played when clicking on the “Microsoft account” link in the friends menu
- MC-308041 - Long usernames render outside of the friends list area
- MC-308045 - Small sulfur cubes don’t have their own texture, unlike in Bedrock Edition
- MC-308057 - The “Manage online safety with your Microsoft account“ element in the friends menu is not perfectly horizontally centered
- MC-308111 - Items can enter the player’s inventory after death, causing them to be deleted with the keep_inventory game rule disabled
- MC-308112 - The panorama starts spinning when entering the Music & Sounds menu from the accessibility onboarding screen
- MC-308141 - Friends’ skins take a long time to show when opening the friends list
- MC-308157 - The game crashes when an evoker retaliates against a vex that has itself as its owner
- MC-308182 - The fog in sulfur caves is not green, unlike in Bedrock Edition
- MC-308184 - The game does not properly handle save folder deletion while running
- MC-308194 - The friend list doesn’t use high contrast button textures when the “High Contrast” resource pack is enabled
- MC-308217 - Shulkers suffocate when opening while hanging from a block
- MC-308226 - Template models for signs are not prefixed with template_
- MC-308227 - Template models for beds are not prefixed with template_
- MC-308237 - Crash when post shaders fail to compile
- MC-308242 - Hanging signs’ recipe unlock criterion name was changed to has_planks
- MC-308292 - The “My profile name: " string in the friends menu is placed to the left of the username even in right-to-left languages