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Misode Diff: https://misode.github.io/versions/?id=26.1-pre-3&tab=diff
Slicedlime Videos: Normal / Technical
Minecraft 26.1 Pre-Release 3 #
Today we are shipping the third pre-release with minor tech changes and bug fixes.
Happy mining!
Technical Changes #
- The Data Pack version is now 101.1
Data Pack Version 101.1 #
World Generation #
Placement Modifiers #
count Placement Modifier
#
- The
countfield is now limited to a range of0to4096instead of the previous256
Fixed bugs in 26.1 Pre-Release 3 #
- MC-305118 - Resource packs previously labeled as “Broken or incompatible” don’t show up at all
- MC-306240 - /fill does not obey the max_block_modifications game rule if too many blocks are in the specified area
- MC-306620 - Feeding a snifflet with a golden dandelion resets its age to the wrong amount of ticks
- MC-306805 - Baby zombie villagers’ arms are positioned and move incorrectly when holding an item
- MC-306840 - Dolphins still drown themselves when no players are nearby
- MC-306850 - The
cavesandfloating_islandsnoise settings no longer generate as intended - MC-306854 - Unmentioned differences of villager trades between 1.21.11 and 26.1 snapshots
- MC-306859 - The arms of baby zombies, baby husks, gurgles, and baby zombie villagers clip through their worn chestplates when holding items
- MC-306860 - Player object text components in server status messages (MotD) are no longer replaced by fallback text
- MC-306898 - Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible
- MC-306899 - The blocklists of the
fire_patchandsoul_fire_patchfeatures are inverted, causing generation issues