25w36a/b Changelog · Custom Changelog      
                      Skip to main content          
                     
     
       

25w36a/b Changelog

1.21.9-pre2 Header
News

Slicedlime Videos:


Snapshot 25w36a is out and it includes mannequins, a new technical entity that is spawned with commands and can be used as an NPC. Conflicting key binds will now function together allowing you to bind a key to multiple actions. And as always, this snapshot also includes technical tweaks and bug fixes.

Developer's Note: This snapshot brings a large change to how we collect and draw block entities and particles. We don't anticipate any change of behaviors so please keep an eye out and report anything suspicious as a bug, thank you!

End Light Flashes
#

  • Solange der Fog-Effekt des Enderdrachen aktiv ist, werden die Flashes am Himmel nicht sichtbar sein und die Helligkeit des Lichts, das die Welt beeinflusst, wird reduziert angezeigt.

Accessibility
#

  • Multiple key binds that have the same key assigned to them can now work together, while before only one would work
    • For example, you can now bind D to Jump and Strafe Left to jump and strafe left at the same time
    • The red warning for assigning the same key to multiple key binds is changed to yellow
  • The spectator hotbar menu key can now be rebound
    • It is part of a new Spectator category in the Key Binds screen, alongside the pre-existing Highlight Players key bind

Changes
#

  • Formatting codes are now stripped from Code of Conduct files

World Border
#

  • Die World Border ist nun dimensionsspezifisch
    • Das bedeutet, dass jede Dimension ihre eigene Größe, Position usw. der Worldborder haben kann.

Minor Tweaks to Blocks, Items and Entities
#

  • Die Farben von Copper Torches und Copper Lanterns wurden angepasst, damit sie für farbenblinde Spieler besser erkennbar sind.

UI
#

  • Double-clicking a word in edit box now selects it

Block States
#

  • Powered Shelves can now only connect to other Powered Shelves facing the exact same direction

Performance Improvements
#

  • Particles outside of players view are not rendered anymore, which provides a performance improvement in some cases

Technical Changes
#

  • The Data Pack version is now 86.0

Data Pack Version 86.0
#

  • Added Mannequin entities
  • The World Border is now dimension-specific

Mannequins
#

Added a new type of technical entity called minecraft:mannequin which can only be spawned with summon commands.

  • A Mannequin is a Player Avatar without a connected Player
  • Mannequins always show an “NPC” text where a Player’s below/score score would show
  • Mannequins function as Living Entities - they can hold and wear equipment, have attributes & effects, take damage, etc

/summon minecraft:mannequin
/summon minecraft:mannequin ~ ~ ~ {profile:Castcrafter}
/summon minecraft:mannequin ~ ~ ~ {profile:{texture:"entity/creeper/creeper"}}
/summon minecraft:mannequin ~ ~ ~ {profile:{texture:"entity/player/slim/efe",cape:"block/dirt",model:"slim"}}

Data Fields:

  • profile - Which profile to show on the entity. This is either a Player profile (same format as a minecraft:profile component) or a Mannequin profile with the following fields:
    • texture - Namespaced ID of the skin texture to use
      • The skin is specified relative to the textures folder and with a .png suffix
      • e.g. entity/player/wide/steve will use the default wide Steve skin
    • cape - Optional namespaced ID of the cape texture to use
      • When specified, uses the same format as the texture field
      • Omitting this field means the Mannequin has no cape
    • elytra - Optional namespaced ID of the elytra texture to use
      • When specified, uses the same format as the texture field
      • Omitting this field means the Mannequin uses the cape texture, or if that is also omitted, the default Elytra texture when wearing Elytra
    • model - Optional model type, one of wide and slim
      • If omitted, wide is used
  • hidden_layers - List of outer skin layers to hide
    • Valid entries: cape, jacket, left_sleeve, right_sleeve, left_pants_leg, right_pants_leg, hat
  • main_hand - Which hand is the main hand of the Mannequn - one of left and right
  • Dev-Kommentare über die Mannequins/NPCs und den „NPC“-Tag, den man nicht entfernen können soll (zumindest in Vanilla) sowie darüber, wie man sie generell in Zukunft eventuell anpassen kann.

  • Mannequin datapack usecase beispiele der Community:

    • cosmetic viewer by tpcoffline (MCC Discord)

    • basic replay system by dontgiveadam (MCC Discord)

    • “working” mirror by bansed (MCC Discord)

Particles
#

  • dragon_breath now optionally takes a power parameter (float, default 1.0), which is multiplied onto its initial velocity, after all randomness
  • instant_effect and effect now optionally take power (float, default 1.0) and color (rgb, default 0xFFFFFF) parameters
  • flash now requires a color parameter (argb)
    /execute at @s positioned ^ ^2 ^3 run particle flash{color:[0.5,0.0,0.5,0]} ~ ~ ~

Resource Pack Version 68.0
#

Shaders
#

  • The following unused shaders have been removed:
    • core/position_color_lightmap.vsh
    • core/position_color_lightmap.fsh
    • core/position_color_tex_lightmap.vsh
    • core/position_color_tex_lightmap.fsh

Fixed bugs in 25w36b
#

  • MC-301745 - Placing an Ender chest in the world crashes the game
  • MC-301749 - Multiplayer Crash

Fixed bugs in 25w36a
#

  • MC-223142 - Player can move while spectating a marker
  • MC-225088 - Overworld surface is darker than before on low brightness
  • MC-234737 - Typo in exception message: “EmtyPoolElement”
  • MC-236508 - The title within the “Add Server” menu is displayed as “Edit Server Info”
  • MC-237590 - The word “chunks” is improperly capitalized within the render and simulation distance sliders
  • MC-238273 - “Locked by another running instance of Minecraft” lacks punctuation
  • MC-249205 - “minecraft.used:minecraft.potion” increases by a value of two when using water bottles to create mud in creative mode
  • MC-250062 - Several strings throughout the game contain comma splices
  • MC-250193 - Server log does not use the string representation of a player’s GameProfile on a disconnect during encryption
  • MC-254052 - /locate doesn’t work outside build limit
  • MC-254668 - Pressing Escape on the death screen’s title screen warning respawns the player
  • MC-257792 - Output slot for trading menu is off-center
  • MC-258191 - Root system feature allows hanging root vertical span of 0, causing error
  • MC-259347 - Height limit warning message is shown when right-clicking the top of a block at the build height limit with a bucket
  • MC-262370 - Some multiplayer strings are untranslatable
  • MC-264962 - Strings that contain two inputs for a given action have inconsistent spacing and apostrophes
  • MC-265807 - Mobs don’t drown if their Air NBT is less than -19
  • MC-277975 - The first line of the command execution warning in an item’s tooltip is missing punctuation
  • MC-278435 - Mushroom Fields biome doesn’t generate pumpkin patches despite being specified in vanilla datapack
  • MC-279123 - Some strings that reference Minecraft Realms use inconsistent or missing verb forms
  • MC-279153 - Some strings that mention the base values of attributes are missing articles
  • MC-279173 - The “chat.disabled.invalid_command_signature” string is missing an article before the word “Command”
  • MC-279174 - The “gamerule.spawnChunkRadius.description” string is missing an article before the word “Amount”
  • MC-279175 - Some multiplayer disconnection strings are missing articles and demonstratives
  • MC-279176 - The “gamerule.commandModificationBlockLimit.description” string is missing an article before the word “Number”
  • MC-279212 - Some narration strings are missing articles and possessive determiners
  • MC-295829 - Test instance block GUI uses “Batch” instead of “Environment”
  • MC-298605 - When creating a Water World superflat world, the player spawns at the bottom of the sea
  • MC-299105 - Tears and Lava Chicken music disc ‘desc’ translations are unused
  • MC-300055 - You get the advancement Wax On for changing the pose of a Copper Golem Statue while holding Honeycomb
  • MC-300088 - Items placed by a copper golem in a double chest do not update redstone comparators reading the right side of the double chest
  • MC-300109 - Lightning bolt does not remove oxidation from the lightning rod
  • MC-300169 - The CustomName tag of a copper golem statue is not kept when mined
  • MC-300192 - No darker trim for copper
  • MC-300201 - Breaking a copper golem statue with a pose does not retain its pose
  • MC-300416 - Copper golems’ pathfinding to chests is biased to northwest
  • MC-300558 - Copper golems can open locked chests without an appropriate key item
  • MC-300729 - Incorrect or unusually obvious pixels on the weathered and exposed copper bars
  • MC-300961 - The armor layer on husks no longer reflects their larger size compared to other humanoids
  • MC-301099 - Copper chests worn on copper golems’ heads are not visible
  • MC-301250 - Upon exiting the gamemode switcher (F3+F4) while viewing the credits, the player still does not resume viewing the credits and instead remains in the end in a phantom state until they relog
  • MC-301258 - Copper golem statues in the walking pose have a bit of their necks poking through their arms
  • MC-301259 - Shelf align_items_to_bottom in block entity data doesn’t work
  • MC-301261 - The right arm of the copper golem statue isn’t connected to its body
  • MC-301276 - The hand animation no longer plays when shearing copper golems
  • MC-301277 - Item frames with maps and paintings cannot share a corner anymore
  • MC-301278 - The code of conduct screen renders carriage return characters
  • MC-301283 - Sprint and sneak input can get ‘stuck’ if a screen is opened right as the input is pressed
  • MC-301310 - The “Transfer Now” button in the realms menu renders outside the selection box
  • MC-301312 - You cannot begin to use items while looking at copper golems
  • MC-301324 - Sitting copper golem statue nose is rotated incorrectly
  • MC-301330 - Malicious server can force client to remain stuck on code of conduct screen
  • MC-301374 - Evokers can now spawn in Peaceful difficulty
  • MC-301519 - Trying to use a command block while the “enableCommandBlocks” gamerule is set to false says “Command blocks are not enabled on this server” even if you’re not on a server
  • MC-301523 - Some gamerule description strings consist of inconsistent concluding punctuation, redundantly include “or not”, and are grammatically incorrect
  • MC-301524 - The block breaking animation on banners now amplifies with each pattern applied
  • MC-301546 - Bells do not display ringing animation when another bell is nearby
  • MC-301577 - Block light sources produce shadows around themselves under skylight
  • MC-301619 - Game mode translation key is used in the console message sent when a player tries to switch their game mode without permission